I tried keeping as much of the original design as possible, but I did change some aspects such as no longer having a scarf and the addition of bows in the hair. After I had a final design, I took different aspects of her and made some texture paintings which will be used to fill in those parts. I made 6 so far for her and there might be need for 1 or 2 more for her shoes and belt. These are what I have so far:
I then took these textures I made and applied them to a sample walk cycle of the final character to get an idea how each texture works for what they are meant to do. Here is that sample walk cycle:
"Wonderland" is coming along fairly well thus far. I'm sticking with the storyboard I had before, although I may shorten the opening and closing sequences based on time restraints. I should be working on the rough animation, the backgrounds and the rest of the textures this week so expect to see samples of those by next Tuesday at the latest.